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Systemflow 3D Simulator
We call it S3DS, and we've built it from the ground up using C# and the .NET Framework. We created both the 3D rendering engine (based on the DirectX interface) and the discrete-event simulation engine, based on our years of experience. S3DS is an internal Systemflow tool, and only completed custom models are available. View S3DS demo AVI videos.
With so many simulators already available, why write another tool? Simply put, in the right hands the S3DS framework offers unparalleled development speed, modeling flexibility, and run-time performance. With S3DS we can create 3D models faster than using anything on the market. Not just important show-and-tell models designed for the sales cycle, but high-performance discrete-event simulations which answer the most critical questions - What's the system throughput? and How can we meet design rate? Our use of S3DS allows us to lead the industry in cost-effective discrete-event simulations.
Based on your requirements, we include scenario variables which allow you (and possibly your client) to experiment with system behavior without further involvement from us. This reduces your dependence on us to tweak your model as your system changes, plus allows you to run "what-if" scenarios to experiment with operating modes, and plan for future growth.
Owning the S3DS code base allows us to deliver free run-times, which means you (and your client if desired) can copy and run your completed model without incurring extra cost. Finally, because we control the entire graphics and simulation framework, and are not limited to pre-built libraries, we can simulate and animate virtually any operation.
If you are interested in simulating your system or would like to learn more about simulation and Systemflow Simulations, please contact us